CG 3D images of joints (knee and hip) based on Frank H. NETTER’s Atlas of Human Anatomy and discussions with a team of specialists in the field (surgeon, scientific writers).
ZBrush / VectorDisplacement technique / AfterEffects / Maya
CG 3D images of joints (knee and hip) based on Frank H. NETTER’s Atlas of Human Anatomy and discussions with a team of specialists in the field (surgeon, scientific writers).
ZBrush / VectorDisplacement technique / AfterEffects / Maya
Realization of several 3D animations (1-2min) popularizing the operation of knee prosthesis (here unicompartimental)
Storyboard – Rigging – Animation – Shading – Lighting – Rendering – Compositing
Maya / AfterEffects / PremièrePro / Photoshop