The Legend of Spyro: Dawn of the Dragon - Console Game

Through a contracting company (Antek-Studio), I had the unique chance to contribute to this project developped by Etranges Libellules.

Etranges Libellules, Activision/Vivendi Games, 2008.

Here are few of the items I've been in charge to model, and to texture.

The period when the game was developped was overlapping old and new generation consoles (PS2 => XBOX). That's why we had to make different version of each asset.

Fig.1 - Lever, XBOX 360 version (718 tris, diffuse/normals: 256x128px)
Fig.3 - Corne de brume (1434 tris, diffuse/normal: 512x256px )
Fig.2 - Level UVs
Fig.4 - Tile
Fig.5 - Door

More information about this game on this wikipedia page.